Building AI applications in Rust
In a Nutshell
Rust is the best language for AI development because its compiler, borrow checker, and static analysis provide clear guidance that benefits both humans and AI-generated code. Rig is a Rust library that abstracts LLM provider differences, enabling unified AI application development with support for agents, tools, RAG, and local models via Candle integration. AI coding tools have transformed development workflows, allowing developers to manage multiple projects simultaneously while maintaining code quality through rigorous review processes, though the Rust community faces ongoing challenges with AI-generated contributions and open source maintenance.
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Orhun, Rust developer advocate at JetBrains and lead maintainer of Ratatui, introduces a four-part series on Rust and AI collaboration with the Rust Foundation. The series explores multiple angles including using Rust to build AI-powered applications and using AI to build software in Rust. Multiple voices from the Rust community will examine both opportunities and challenges.
Stefan Cornfki, known online as Gold, Silver, Copper, joins as the lead maintainer of Rig, a Rust library for interacting with LLMs that supports major providers, AI agents, and various database integrations. He has been an open source developer for approximately 10 years.
Stefan initially heard about Rust at version 1.0 in 2015 but found it too new to adopt. He began programming in Rust full-time around 2023, motivated by his desire to consolidate C, Python, and JavaScript into a single language. He notes that Rust has evolved significantly since its early days, with the borrow checker becoming much more powerful and the compiler handling lifetime annotations automatically.
Stefan's background is in computational linguistics and natural language processing. He has been familiar with text generation techniques for over a decade, with early interests in text games like Zork from the 1970s-1980s written in Lisp. He began using machine learning around 2021 with the Spacy library for syntax tree generation, which impressed him with its accuracy compared to handrolled parsers. He was familiar with LLMs as early as 2019, including GPT-2 models and AI Dungeon, an early LLM-powered text game.
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